Daffy Duck: The Marvin Missions | |
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Box art |
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Developer(s) | ICOM Simulations, Inc.[1] |
Publisher(s) | Sunsoft of America[1] |
Distributor(s) | Nintendo |
Designer(s) | Brian Babendererde[1] Michael Garber[1] |
Artist(s) | Todd M. Papaleo[1] |
Composer(s) | Jim Hedges[2] |
Platform(s) | Super NES Game Boy |
Release date(s) | Super NES: Game Boy: |
Genre(s) | 2D platform action[3][4] (sci-fi/retro-futuristic) |
Mode(s) | Single-player |
Media/distribution | 8-megabit cartridge |
Daffy Duck: The Marvin Missions (known in the European Game Boy version as Daffy Duck) is an action video game for the Super NES and Game Boy.
Since the days of the Nintendo Entertainment System, video games have been able to feature realistic cartoon characters and cartoon-based games became very popular.[5] Animated characters like Bugs Bunny, The Pink Panther, and even the entire Simpsons family (from Homer to Maggie in addition to almost every recurring character) have been in their own video games.[5]
This video game involves Duck Dodgers in the 24th and a ½ Century, as told in the classic Looney Tunes stories created by Chuck Jones. Greg Burson was the voice of Daffy Duck in the Super NES version of the game while the Game Boy version lacked digitized voice capabilities.[1] Most of the people who would go on to make Bugs Bunny Rabbit Rampage would design and develop this video game.[1]
Duck Dodgers himself has some funny one-line jokes. When he is hit he will say some of Daffy Duck's more infamous lines from the 1950s like Mother and You're despicable, voiced by the famous voice actor Greg Burson who did his voice from 1993 to 1995.[1] Ironically, the Duck Dodgers character was voiced by Mel Blanc in the actual cartoon itself.[6]
The player starts out at a resort on Mars (complete with a lava swimming pool and the layout of a 1950s North American motel), and then the stages grow more surreal from there. Shrinking rays and crushing platforms are commonly seen as the player tries to kill Martians that are standing in his way. In the end, Marvin the Martian must be destroyed in the final stage of the game. The game is actually very well put together. He has infinite ammo for his starting gun.
However, Dodgers can find or buy more for other guns (there are five types of guns, the regular gun, the three-shot gun, the electric gun, the bomb gun, and the antimatter gun) throughout the game with the game's fictitious currency (which is depicted by the dollar sign).[5] Dodgers actually has a jet pack so he can fly around should the danger on the ground be too much to handle. A shield to block incoming projectiles as well as a special little thing called a Nutty which is like a special weapon where Duck Dodgers goes insane killing everything on the screen.[5]
Reception | |
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Review scores | |
Publication | Score |
Allgame | |
Electronic Gaming Monthly | |
GamePro |
This game sets the example as combining the best and the worst features of a 16-bit platforming video game all into one package.[7] Enemies that were not in the original cartoon like the lava man and the cactus people were added in the game to become unnecessary enemies.[7]
While the graphics are colorful and are the most appropriate towards its intended audience of children, the levels are stereotypically designed.[7] Even the obligatory water, ice, and lava stages that were in 95% of the 16-bit platform games were included.[7] Cameos by other Warner Bros. characters in the final stage is the only thing that is interesting to older fans of the Looney Tunes cartoon anthology.[7] There are cheap hazards all over the place like flying cinders and lava that merely harms the character instead of killing him outright.[7] Even the weakest enemies need several laser blasts in order to be defeated.[7] Players have to take "leaps of faith" that may or may not lead to death.[7]
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